=================================== bone.y =================================== | **Type:** ``number`` | **See also:** :doc:`index` Overview: ......... -------- Specifies the bone’s **local Y position** relative to its parent. Increasing `y` moves the bone downward, while decreasing `y` moves it upward. Example: ........ -------- .. code-block:: lua local spine = require("plugin.spine") local bone = hero.bones[3] bone.y = bone.y - 20 -- Moves the bone 20 units up