skeleton:addEmptyAnimation()¶
Type:
functionSee also: skeleton, skeleton:setEmptyAnimation()
Overview¶
Queues an empty animation after the current one, fading out over mixDuration (ms) and starting after delay (ms).
Syntax¶
local trackEntry = skeleton:addEmptyAnimation(trackIndex, mixDuration, delay)
Parameters¶
trackIndex(required):number– The track index to queue the empty animation.
mixDuration(required):number– The duration of the fade-out, in milliseconds.
delay(required):number– The delay in milliseconds before starting, as for skeleton:addAnimation(). Omitting it raises.
Return value¶
trackEntry– The trackEntry of the queued empty animation.
Example¶
spineboy:setAnimation(1, "shoot", false)
spineboy:addEmptyAnimation(1, 300, 100) -- fade out 0.3s, start after 0.1s