skeleton:getDrawOrder()¶
Type:
functionSee also: skeleton
Overview¶
Returns a table of all slot names in the current draw order of this skeleton, as strings.
Syntax¶
local slotNames = skeleton:getDrawOrder()
Return value¶
table – A table of strings, each representing a slot name.
Example¶
local drawOrder = skeleton:getDrawOrder()
for i, name in ipairs(drawOrder) do
print("Slot name:", name)
end