skeleton:clearTracks()

Type: function

Overview:


Stops and removes all animation tracks from the skeleton, leaving it with no active animations. This is a quick way to halt every animation at once.

Syntax:


skeleton:clearTracks()

Example:


-- Clear all running animations
print("is animation playing?", hero.isActive)
hero:clearTracks()
hero:draw()
print("track cleared, is animation playing?", hero.isActive)