skeleton:getCurrentAnimation()

Type: function
See also: skeleton

Overview:


Retrieves the name of the animation currently playing on the specified track (default 1). Returns nil if no animation is active.

Syntax:


local animName = skeleton:getCurrentAnimation([trackIndex])
  • trackIndex (optional):

    number – The track index to query.

Return value:


  • string or nil – The current animation name, or nil if none.

Example:


print("Track #1 animation:", hero:getCurrentAnimation(1))