ikConstraint.isActive¶
Type:
booleanSee also: ikConstraint
Overview:¶
Indicates whether this IK constraint is currently active. If set to false,
the constraint’s effect is disabled, and the bones are left to their usual
animation transforms.
Example:¶
local ik = hero.ikConstraints[1]
ik.isActive = false -- Temporarily disable the IK
ik.isActive = true -- Re-enable the IK