slot¶
Type:
userdataSee also: skeleton.slots, skeleton
Overview:¶
A Slot object represents the attachment slot for a bone in a Spine skeleton. It holds color tints (RGBA), a current attachment, and a reference to its owning bone. Each slot can be manipulated independently to change visuals (e.g., attachments) or adjust colors.
Below is a list of the Slot’s properties. Most can be read or written, except for the slot name and bone reference.