skeleton:setAnimation()

Type: function
See also: skeleton.index

Overview:


Immediately sets an animation on a given track, overwriting any existing animation on that track.

Syntax:


skeleton:setAnimation(trackIndex, animationName, loop)

Parameters:


  • trackIndex (number) – 1-based track index.

  • animationName (string) – The name of the animation to set.

  • loop (boolean) – true to loop, false otherwise.

Example:


hero:setAnimation(1, "run", true)